Category Archives: Uncategorized

New Feature Article: Guide to Family Names in Dragon Ball

Back on episode #0426 of our podcast, we took a short tour through the world of family names in Dragon Ball. As we do with many of our podcast topics and related guides, we have been working since that episode’s release to build a larger, all-encompassing page to house that information. Nearly two years later and following extensive rounds of additional research and revisions, that guide is finally here!

This will likely be a “living article”: we expect to remember find more examples to add, so if you can think of any that may be relevant, please do let us know!

The post New Feature Article: Guide to Family Names in Dragon Ball appeared first on Kanzenshuu.

Translation Update: “Special Project: Toyotarō Drew It!!” Image #16

Each month, Toyotarō provides a sketch — as well as a brief comment — on the official Japanese Dragon Ball website. Thus far, Toyotarō has provided sketches of #8, Lunch, Chapa with Oob, Tambourine, Man-Wolf, Tapion, Janenba, Broli, Ozotto, Ginyu, Bardock, Paragus, King Cold, Bardock’s original television special crew, and Onio with his wife. For his March 2019 entry, Toyotarō has contributed a sketch of Shiirasu from the forthcoming Super Dragon Ball Heroes: World Mission video game on the Nintendo Switch and PC:

This is Shiirasu. He’s the boss character (?) in Super Dragon Ball Heroes: World Mission on the Nintendo Switch. I’m looking forward to playing it, too!

Shiirasu is an original Toyotarō design created for World Mission. The character will be named “Sealas” in the English localization. The name in Japanese is likely a play on whitebait, fitting alongside other, similar Galactic Patrol-related names.

This sketch and comment set has been added to the respective page in our “Translations” archive.

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“Dragon Ball FighterZ” Patch 1.15 Notes & Upcoming Adjustments

Bandai Namco has detailed the numerous gameplay and character-specific changes in the 1.15 patch of Dragon Ball FighterZ released this week:

◆System Mechanics
・Standing Light Attack: Follow-up 2
→Can now be linked to a Z Change.
→Will always knock the opponent forward on hit.
・Jumping Light Attack
→Fixed an issue in which a Super Combo would not occur if the attack connected at a low position in the air.
・Jumping Heavy Attack
→Descent is faster during a camera shift.
→Shortened the amount of sliding knockdown when the attack hits.
→Can only transition to a Z Change when performed in a grounded Z Combo.
・Mid-air Dragon Rush
→Characters descend faster when the attack lands in a combo.
・Hurtbox
→Adjusted hurtboxes during crouching and movement (actions other than attacks).
・Vanish
→Increased the base damage of the attack.
・Projectiles
→Fixed an issue in which damage scaling would not apply when a projectile connected during an attack.
・Sub-Character Attacks
→Fixed an issue in which guard direction would be reversed if a sub character’s projectile flew past the opponent.
→Moves Changed:
→Android 18: Grounded Support Attack (Unique), Support Attack (Heavy)
→Captain Ginyu: Unique Attack, Together We Are…the Ginyu Force!
→Nappa: Saibaman (Acid)
→Videl: Crouching Unique Attack
・Button Settings
→Simple Dash can be set to “Normal” or “Off”.
→Simple Z Change can be set to “Normal”, “Down Input”, and “Off”.

For a closer look at the character-specific changes, visit Bandai Namco EU’s official website for the full patch notes. The company has since also acknowledged certain issues as a result of the changes (such as damage scaling), which are set to be addressed in the near future:

– Damage Scaling is not applied to certain moves
– Damage Scaling is not applied when the Vanish Move is activated at certain timings
– When the player’s Main Character is attacked, Ginyu’s Z Assist does not end

The 3-on-3, “2.5D” fighting game is developed by Arc System Works and is currently available on the PlayStation 4, Xbox One, PC (via Steam), and Nintendo Switch. Playable characters include Son Goku, Son Gohan (Cell arc design), Vegeta, Freeza, Cell, Boo (Good), Trunks, Piccolo, Kuririn, #16, #18 (with #17), Yamcha, Tenshinhan (with Chiaotzu), Ginyu (with teammates), Nappa (with Saibaimen), Gotenks, Son Gohan (Boo arc design), Boo (Pure), Hit, Beerus, and Goku Black (with Zamasu), as well as “Super Saiyan God Super Saiyan” (SSGSS, or “Super Saiyan Blue”) versions of Goku and Vegeta that can be accessed early via pre-orders or unlocked through gameplay. The Akira Toriyama-designed “#21” is a new character central to the game’s story mode.

The game’s first (optional) $34.99 “FighterZ Pass” covers eight total additional playable characters (also available individually at $5 each); these include Broli, Bardock, Vegetto, Merged Zamasu, (non-Super Saiyan, “black hair”) Son Goku, and (non-Super Saiyan, “black hair”) Vegeta, Coola, and No. 17.

The game’s recently-revealed “FighterZ Pass 2” is set to include Jiren and Videl (already available), the recent theatrical versions of Broli and Gogeta, and the Dragon Ball GT version of Son Goku. One additional character has yet to be formally unveiled for this additional pass. The second pass is available for $24.99; characters are also available individually at $5 each as they were with the first pass.

Dragon Ball FighterZ was originally released 26 January 2018 in North America and Europe, and 01 February 2018 in Japan, with the Switch release coming later in September. Alongside its Japanese release, Bandai Namco announced that they had shipped two million copies of the game, making it the fastest-shipping game in the franchise’s history.

The post “Dragon Ball FighterZ” Patch 1.15 Notes & Upcoming Adjustments appeared first on Kanzenshuu.

“Super Dragon Ball Heroes: World Mission” Demo Available on Japanese Nintendo Switch eShop

A demo version of the forthcoming Super Dragon Ball Heroes: World Mission video game is now available on the Japanese Nintendo Switch eShop:

The demo version contains introductory story mode scenarios, a selection of pre-set missions, and a glimpse at the card creation mode. The demo version is exclusive to the Japanese eShop, and while it offers no additional language options, is fully playable on alternate regional accounts provided a Japanese account is created to initially download the demo.

Super Dragon Ball Heroes: World Mission, developed by Dimps for Bandai Namco, is a home version of the ongoing Super Dragon Ball Heroes card-based arcade game in Japan. Due out 04 April 2019 in Japan and 05 April 2019 internationally, World Mission will see a release on the Nintendo Switch and PC (via Steam) covering the eight base “Super Dragon Ball Heroes” missions and first two “Universe Mission” series updates. The game is set to feature an original story with Shiirasu, an antagonist with the Galatic Patrol insignia who arrives at the Time Nest speaking of “justice” to Trunks and the Kaiōshin of Time. Designed by Toyotarō, the character’s official “English” name spelling has been revealed as “Sealas”; the name in Japanese is likely a play on whitebait, fitting alongside other, similar Galactic Patrol-related names.

World Mission follows three Dragon Ball Heroes games released on the Nintendo 3DS. The most recent entry was Dragon Ball Heroes: Ultimate Mission X in April 2017; the game covered 3,300 cards from the arcade version’s original 8 missions, 10 “Galaxy Missions”, 8 “Evil Dragon Missions”, and 10 “God Missions”, effectively encompassing all content pre-Super Dragon Ball Heroes in its own original story mode in addition to the arcade version’s mission structure. Outside of a single test run at San Diego Comic Con last year, no Dragon Ball Heroes content has ever received an international/localized release outside of Japan up to this point.

The North American Nintendo Switch edition of Super Dragon Ball Heroes: World Mission is available for pre-order on Amazon; digital pre-orders have yet to go live outside of Japan.

The post “Super Dragon Ball Heroes: World Mission” Demo Available on Japanese Nintendo Switch eShop appeared first on Kanzenshuu.

Additional Screenshots of Forthcoming “Dragon Ball FighterZ” Paid DLC Character Son Goku (GT)

Bandai Namco has released additional screenshots showcasing the forthcoming Dragon Ball FighterZ playable character, Son Goku (GT):




Last week’s May 2019 issue of Shueisha’s V-Jump magazine teased another ultimate attack available to the Dragon Ball GT version of Goku, noting that more information will be revealed in the next issue. No release date for the character has been stated.

The 3-on-3, “2.5D” fighting game is developed by Arc System Works and is currently available on the PlayStation 4, Xbox One, PC (via Steam), and Nintendo Switch. Playable characters include Son Goku, Son Gohan (Cell arc design), Vegeta, Freeza, Cell, Boo (Good), Trunks, Piccolo, Kuririn, #16, #18 (with #17), Yamcha, Tenshinhan (with Chiaotzu), Ginyu (with teammates), Nappa (with Saibaimen), Gotenks, Son Gohan (Boo arc design), Boo (Pure), Hit, Beerus, and Goku Black (with Zamasu), as well as “Super Saiyan God Super Saiyan” (SSGSS, or “Super Saiyan Blue”) versions of Goku and Vegeta that can be accessed early via pre-orders or unlocked through gameplay. The Akira Toriyama-designed “#21” is a new character central to the game’s story mode.

The game’s first (optional) $34.99 “FighterZ Pass” covers eight total additional playable characters (also available individually at $5 each); these include Broli, Bardock, Vegetto, Merged Zamasu, (non-Super Saiyan, “black hair”) Son Goku, and (non-Super Saiyan, “black hair”) Vegeta, Coola, and No. 17.

The game’s recently-revealed “FighterZ Pass 2” is set to include Jiren and Videl (already available), the recent theatrical versions of Broli and Gogeta coming at a later point in time, and now the Dragon Ball GT version of Son Goku. One additional character has yet to be formally unveiled for this additional pass. The second pass is available for $24.99; characters are also available individually at $5 each as they were with the first pass.

Dragon Ball FighterZ was originally released 26 January 2018 in North America and Europe, and 01 February 2018 in Japan, with the Switch release coming later in September. Alongside its Japanese release, Bandai Namco announced that they had shipped two million copies of the game, making it the fastest-shipping game in the franchise’s history.

The post Additional Screenshots of Forthcoming “Dragon Ball FighterZ” Paid DLC Character Son Goku (GT) appeared first on Kanzenshuu.

“Super Dragon Ball Heroes” Promotional Anime Tenth Episode Streaming April 18

Following up on the vague “mid-April” announcement earlier this month, last week’s May 2019 issue of Shueisha’s V-Jump magazine announced a concrete 18 April 2019 streaming date for the forthcoming tenth episode of the Super Dragon Ball Heroes promotional anime, continuing further into the brand-new “Universal Conflict” arc. In the upcoming episode (“Counterattack! Fierce Attack! Goku and Vegeta!”), Universe 11’s Jiren is set to clash with the new character “Hearts” (played by Takehito Koyasu):

The self-described “promotional anime” began its free online streaming in July 2018, with the initial six episodes covering the “Prison Planet” arc, then moving on to the “Universal Conflict” arc. Though the series’ original trailer was available worldwide, the subsequent episode postings themselves have been region-locked to Japan. No home release of the promotional anime has been announced. The series’ ninth episode went live earlier this month.

Super Dragon Ball Heroes is itself an update and hardware revision to the original Dragon Ball Heroes, a card-based arcade game in which players arrange teammates on a playing field for turn-based battles. Dragon Ball Heroes has seen a variety of multimedia spin-offs and support pieces. Yoshitaka Nagayama’s Super Dragon Ball Heroes: Universe Mission manga (a follow-up to the previous Dark Demon Realm Mission series) currently runs in Shueisha’s bimonthly Saikyō Jump magazine, while Toyotarō’s Dragon Ball Heroes: Victory Mission ran from 2012-2015 in Shueisha’s monthly V-Jump magazine. Three portable game adaptations — Dragon Ball Heroes: Ultimate Mission, Ultimate Mission 2, and Ultimate Mission X — were released on the Nintendo 3DS. A fourth home version, Super Dragon Ball Heroes: World Mission, is due on the Nintendo Switch and PC on 04 April 2019 and internationally 05 April 2019.

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Shueisha Releasing “Dragon Ball Super: Broly” Anime Comic in May 2019

Shueisha has listed an “anime comic” version of last year’s Dragon Ball Super: Broly theatrical film for release in Japan.

The book hits shelves 02 May 2019 for ¥1,400 + tax. Cover art and page count information are not provided in the current listing. Two novelizations were released in Japan back in December alongside the film’s theatrical debut. The film itself is due for home video release April 16 in America and June 5 in Japan.

The TV and Film Anime Comics series of books collect screen shots from their respective animation into traditional manga format with dialog bubbles and sound effects written out. The 2013 theatrical film, Battle of Gods, received a Film Anime Comic release in October that year (following its March theatrical debut); a lower-priced “Shueisha Jump Remix” version was released the following year. The 2015 theatrical film, Resurrection ‘F’, received a Film Anime Comic release in December that year (following its April theatrical debut); a lower-price “Shueisha Jump Remix” version was released just this last December.

The Dragon Ball Super: Broly anime comic is available for pre-order on Amazon Japan.

The post Shueisha Releasing “Dragon Ball Super: Broly” Anime Comic in May 2019 appeared first on Kanzenshuu.

Yoshitaka Nagayama’s “Super Dragon Ball Heroes: Universe Mission” Manga Series Receiving Collected Edition Beginning May 2019

The ongoing Super Dragon Ball Heroes: Universe Mission manga series by Yoshitaka Nagayama — currently serialized in Shueisha’s bimonthly Saikyō Jump magazine — is slated to begin receiving a collected print edition, with the first volume set for release 02 May 2019.

The Universe Mission series began serialization back in the May 2018 issue of Saikyo Jump, replacing Nagayama’s previous Super Dragon Ball Heroes: Dark Demon Realm Mission! series (which ran for ten chapters in the same magazine). Nagayama announced on Twitter yesterday that Dark Demon Realm Mission! will return to Saikyō Jump starting with next month’s May 2019 issue, and will run alongside Universe Mission (which will see its seventh chapter published that issue).

The first collected volume of Super Dragon Ball Heroes: Universe Mission will run ¥400 + tax and is available for pre-order on Amazon Japan. Nagayama’s Dark Demon Realm Mission! series received two compiled print releases in April 2017 and May 2018, respectively.

The Super Dragon Ball Heroes arcade game’s ongoing updates are the underlying basis for Nagayama’s manga series as well as the current “Promotional Anime” series. The latest home conversion, Super Dragon Ball Heroes: World Mission, is due out on the Nintendo Switch and PC (via Steam) next month.

The post Yoshitaka Nagayama’s “Super Dragon Ball Heroes: Universe Mission” Manga Series Receiving Collected Edition Beginning May 2019 appeared first on Kanzenshuu.

Free “Dragon Ball XENOVERSE 2 – Lite Edition” (PS4/XBO) Launches

Bandai Namco has announced and released a new “Lite” edition of Dragon Ball XENOVERSE 2 on the PlayStation 4 and Xbox One, allowing players to dip into the game for free with limited story availability yet compatibility with full (paid) editions of the game and support for downloadable content packs, along with the ability to transfer save data from the “Lite” edition to the full version of the game.

DRAGON BALL XENOVERSE 2 – Lite Version will be a condensed version of the full DRAGON BALL XENOVERSE 2 game, featuring a selected number of story missions and online modes for players to compete in.

The game will be downloadable on PlayStation4 and Xbox One featuring:

  • Five story episodes, ‘Raditz’s Attack’, ‘The Saiyan Threat’, ‘Ruckus on Planet Namek’, ‘The Ginyu Force Strikes’ and ‘The Galactic Emperor’, from the main game.
  • Parallel Quests – Quests will unlock accordingly to the story episodes progression.
  • Hero Colosseum mode, with all contents and online matches
  • Online Battles and Online Quests, with the option to play against owners of the full version of the game (PS Plus or Gold Membership required)
  • Offline Versus
  • Photo Mode, also to be added to the full version of the game on 20th March

Most advanced online features like Expert Missions, Frieza’s Siege Events or Raid Events won’t be available on Dragon Ball Xenoverse 2 – Lite Version. However, an owner of the full game will be able to invite a Lite Version player to play an online Raid mission.

Players who will purchase the full version of the game will be able to transfer their saves from the Lite version.

All DLC from Dragon Ball Xenoverse 2 will be compatible with Dragon Ball Xenoverse 2 – Lite Version (Super Packs, Extra Packs, Anime Music Packs and TP medals Packs) but three DLC packs will have limitations with the Lite Version, as explained below:

Super Pack 3

  • Bojack as a Master: 1 of the 4 quests from this master can’t be validated because it requires a story progression beyond the content available in the Lite Version.
  • 5 Additional Skills: 2 out of the 5 skills can be acquired
  • 3 Titles: Cannot be acquired since titles can only be acquired by completing all of the Master’s quest.
  • 2 Street Names: Cannot be acquired since titles can only be acquired by completing all of the Master’s quest.

Extra Pack 1

  • Zamasu as a Master: Very difficult to access in the Lite Version
  • 8 New Super Souls: 7 out of 8 Super Souls can be acquired
  • 13 New Skills: 10 out of 13 Skills can be acquired
  • 1 Preset Chat: Can only be acquired as Master Quest completion award
  • 3 Titles: Can only be acquired as Master Quest completion award
  • 2 Street Names: Can only be acquired as Master Quest completion award

Extra Pack 2

  • Exclusive New Scenario: Lite Version users can play up to “Completion Progress 40%”
  • 8 New Skills: 6 out of the 8 skills can be acquired
  • 2 Street Names: 1 out of the 2 Street Names can be acquired

Developed by Dimps for Bandai Namco, Dragon Ball XENOVERSE 2 is available worldwide for the PlayStation 4, Xbox One, PC (via Steam), and Switch. In North America, the game launched for consoles 25 October 2016 with a PC release following 28 October 2016. In Europe, the game launched across all platforms 28 October 2016. In Japan, the game launched on the PlayStation 4 console 02 November 2016. The Nintendo Switch port was released in Japan and internationally in September 2017.

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Dragon Ball GT Version of Son Goku Coming as “Dragon Ball FighterZ” Playable Character

In conjunction with today’s May 2019 issue of Shueisha’s V-Jump magazine in Japan, Bandai Namco has announced the Dragon Ball GT child version of Son Goku is coming to Dragon Ball FighterZ as paid downloadable content:




Goku can use Nyoi-Bō to allow for a long reach, while the Kamehameha can launch Goku toward the opponent (and can even change directions doing so). Goku also comes equipped with the Super Kamehameha, which will see him transform into a Super Saiyan, or a Super Saiyan 3 when the player has two or fewer team members remaining. Goku’s ultimate attack is the Super Ultra Genki-Dama, which fires slowly but leaves the player invulnerable to attack and able to begin moving before it hits the opponent.

The magazine teases another ultimate attack available to the Dragon Ball GT version of Goku, noting that more information will be revealed in the next issue. No release date for the character has been stated.

The 3-on-3, “2.5D” fighting game is developed by Arc System Works and is currently available on the PlayStation 4, Xbox One, PC (via Steam), and Nintendo Switch. Playable characters include Son Goku, Son Gohan (Cell arc design), Vegeta, Freeza, Cell, Boo (Good), Trunks, Piccolo, Kuririn, #16, #18 (with #17), Yamcha, Tenshinhan (with Chiaotzu), Ginyu (with teammates), Nappa (with Saibaimen), Gotenks, Son Gohan (Boo arc design), Boo (Pure), Hit, Beerus, and Goku Black (with Zamasu), as well as “Super Saiyan God Super Saiyan” (SSGSS, or “Super Saiyan Blue”) versions of Goku and Vegeta that can be accessed early via pre-orders or unlocked through gameplay. The Akira Toriyama-designed “#21” is a new character central to the game’s story mode.

The game’s first (optional) $34.99 “FighterZ Pass” covers eight total additional playable characters (also available individually at $5 each); these include Broli, Bardock, Vegetto, Merged Zamasu, (non-Super Saiyan, “black hair”) Son Goku, and (non-Super Saiyan, “black hair”) Vegeta, Coola, and No. 17.

The game’s recently-revealed “FighterZ Pass 2” is set to include Jiren and Videl (already available), the recent theatrical versions of Broli and Gogeta coming at a later point in time, and now the Dragon Ball GT version of Son Goku. One additional character has yet to be formally unveiled for this additional pass. The second pass is available for $24.99; characters are also available individually at $5 each as they were with the first pass.

Dragon Ball FighterZ was originally released 26 January 2018 in North America and Europe, and 01 February 2018 in Japan, with the Switch release coming later in September. Alongside its Japanese release, Bandai Namco announced that they had shipped two million copies of the game, making it the fastest-shipping game in the franchise’s history.

The post Dragon Ball GT Version of Son Goku Coming as “Dragon Ball FighterZ” Playable Character appeared first on Kanzenshuu.