Bandai Namco Announces Two “Anison & BGM Pack” DLC Releases to Accompany “Super Dragon Ball Heroes: World Mission” (Switch/PC) at Launch

Taking a cue from similar packs available both in Dragon Ball XENOVERSE 2 and Dragon Ball FighterZ, Bandai Namco has announced “Anison & BGM Pack 1” and “Anison & BGM Pack 2” (paid downloadble content) for the forthcoming Super Dragon Ball Heroes: World Mission, both of which will be available for ¥1,389 + tax each at the game’s launch on 04 April 2019 in Japan.

The packs appear to be identical to the other games’ respective versions (spelling errors corrected below from those available on the official website and social media postings):

Anison & BGM Pack 1:

  • 魔訶不思議アドベンチャー! (“Mystical Adventure!”)
    opening theme to the Dragon Ball TV series by Hiroki Takahashi
  • ロマンティックあげるよ (“I’ll Give You Romance”)
    ending theme to the Dragon Ball TV series by Ushio Hashimoto
  • CHA-LA HEAD-CHA-LA
    first opening theme to the Dragon Ball Z TV series by Hironobu Kageyama; 2013 FLOW version used in-game
  • WE GOTTA POWER
    second opening theme to the Dragon Ball Z TV series by Hironobu Kageyama
  • でてこいとびきりZENKAIパワー! (“Come Out, Incredible ZENKAI Power!”)
    first ending theme to the Dragon Ball Z TV series by MANNA
  • 僕達は天使だった (“We Were Angels”)
    second ending theme to the Dragon Ball Z TV series by Hironobu Kageyama
  • DAN DAN 心魅かれてく (“Bit by Bit, You’re Charming My Heart”)
    opening theme to the Dragon Ball GT TV series by Field of View
  • プロローグ&サブタイトルI (“Prologue & Subtitle 1”)
    first episode recap and title card music from the Dragon Ball Z TV series by Shunsuke Kikuchi
  • ニューヒーロー登場 (“A New Hero is Born”)
    Dragon Ball Z TV series Boo-era background music by Shunsuke Kikuchi
  • ソリッドステート・スカウター (“Solid State Scouter”)
    Bardock Dragon Ball Z TV special insert song by Dragon Magic Orchestra
  • 恐怖のギニュー特戦隊 (“The Fearsome Ginyu Special Force”)
    Freeza-era Dragon Ball Z TV series background music by Shunsuke Kikuchi

Anison & BGM Pack 2:

  • 超絶☆ダイナミック! (“Chōzetsu ☆ Dynamic!”)
    first opening theme to the Dragon Ball Super TV series by Kazuya Yoshii
  • 限界突破×サバイバー (“Limit-Break x Survivor”)
    second opening theme to the Dragon Ball Super TV series by Kiyoshi Hikawa
  • よかよかダンス (“Easy-Going Dance”)
    fifth ending theme to the Dragon Ball Super TV series by Batten Showjo Tai
  • Dragon Soul
    first opening theme to the Dragon Ball Kai TV series by Takayoshi Tanimoto (Dragon Soul)
  • HERO 〜希望の歌〜 (“Hero: Song of Hope”)
    insert song from the Dragon Ball Z: Battle of Gods theatrical film by FLOW
  • 運命の日~魂VS魂~ (“Day of Destiny: Spirit vs. Spirit”)
    insert song from the Dragon Ball Z TV series by Hironobu Kageyama
  • 究極の聖戦 (instrumental) (“Ultimate Battle” instrumental version)
    instrumental insert song from the Dragon Ball Super TV series
  • 燃えつき炉ろ!!熱戦・烈戦・超激戦 (“Burn Up!! A Close, Intense, Super-Fierce Battle”)
    BGM selection from the eighth Dragon Ball Z theatrical film by Shunsuke Kikuchi
  • 死を呼ぶセルゲーム (“The Death-Summoning Cell Games”)
    Dragon Ball Z TV series Cell-era background music by Shunsuke Kikuchi
  • 天下分け目の超決戦!! (“The Fateful Deciding Battle!!”)
    Dragon Ball Z TV series Saiyan-era background music by Shunsuke Kikuchi
  • DRAGON BALL Z
    BGM selection from the first Dragon Ball Z theatrical film by Shunsuke Kikuchi

The game’s official website notes that using the additional songs will restrict the sharing/capture functionality in the Nintendo Switch edition of the game (similar to its implementation in other games on other consoles), and that the songs will only be available in certain game areas and modes. The announcement currently covers just the Japanese release of the game; the equivalent content packs for other games have received international releases in the past, however.

Super Dragon Ball Heroes: World Mission, developed by Dimps for Bandai Namco, is a home version of the ongoing Super Dragon Ball Heroes card-based arcade game in Japan. Due out 04 April 2019 in Japan and 05 April 2019 internationally, World Mission will see a release on the Nintendo Switch and PC (via Steam) covering the eight base “Super Dragon Ball Heroes” missions and first two “Universe Mission” series updates. The game is set to feature an original story with Shiirasu, an antagonist with the Galatic Patrol insignia who arrives at the Time Nest speaking of “justice” to Trunks and the Kaiōshin of Time. Designed by Toyotarō, the character’s official “English” name spelling has been revealed as “Sealas”; the name in Japanese is likely a play on whitebait, fitting alongside other, similar Galactic Patrol-related names.

World Mission follows three Dragon Ball Heroes games released on the Nintendo 3DS. The most recent entry was Dragon Ball Heroes: Ultimate Mission X in April 2017; the game covered 3,300 cards from the arcade version’s original 8 missions, 10 “Galaxy Missions”, 8 “Evil Dragon Missions”, and 10 “God Missions”, effectively encompassing all content pre-Super Dragon Ball Heroes in its own original story mode in addition to the arcade version’s mission structure. Outside of a single test run at San Diego Comic Con last year, no Dragon Ball Heroes content has ever received an international/localized release outside of Japan up to this point.

The North American Nintendo Switch edition of Super Dragon Ball Heroes: World Mission is available for pre-order on Amazon; digital pre-orders have yet to go live.

The post Bandai Namco Announces Two “Anison & BGM Pack” DLC Releases to Accompany “Super Dragon Ball Heroes: World Mission” (Switch/PC) at Launch appeared first on Kanzenshuu.

Podcast Episode #0469

SHOW DESCRIPTION:

Episode #0469! Mike and Julian wrap up a two-part retrospective looking at official fusion designs created by fans. We conclude in 2016 with the “Dragon Ball Fusions” contest that spawned Great Satanman, Gorus, and Taks, and take a look at the surrounding circumstances that led to incomplete implementation all around!

SEGMENTS:

  • 00:13 – Introduction
  • 03:27 – Fusion Designs
  • 28:51 – Wrap-up

REFERENCED SITES:

Our podcast is available via iTunes and/or Google Play Music, or you can pop the direct RSS feed into the program of your choice. You can also listen to this episode by directly downloading the MP3 or by streaming it on SoundCloud or YouTube. We invite you to discuss this episode on our forum.

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“Dragon Ball XENOVERSE 2” (PS4/XBO/NSW/PC) Photo Mode Launches

Today’s version 1.12 update for Dragon Ball XENOVERSE 2 — currently rolling out across the game’s release on the PlayStation 4, Xbox One, Switch, and PC — enables the long-promised “Photo Mode”:






Players will find a new “Photo Mode” robot in Conton City which will allow them to set up battles and pause for specific camera framing and embellishments. The photo mode is unique to this glorified menu option in the city, and is not accessible during regular matches.

Developed by Dimps for Bandai Namco, Dragon Ball XENOVERSE 2 is available worldwide for the PlayStation 4, Xbox One, PC (via Steam), and Switch. In North America, the game launched for consoles 25 October 2016 with a PC release following 28 October 2016. In Europe, the game launched across all platforms 28 October 2016. In Japan, the game launched on the PlayStation 4 console 02 November 2016. The Nintendo Switch port was released in Japan and internationally in September 2017.

The post “Dragon Ball XENOVERSE 2” (PS4/XBO/NSW/PC) Photo Mode Launches appeared first on Kanzenshuu.

Viz Posts “Dragon Ball Super” Manga Chapter 46 English Translation

Continuing onward from previous chapters, Viz has added their English translation of the Dragon Ball Super manga’s forty-sixth chapter to their website, moving further into the original “Galactic Patrol Prisoner arc”. Alongside other initiatives including free chapters and a larger archive for paid subscribers, this release continues Viz’s schedule of not simply simultaneously publishing the series’ chapter alongside its Japanese debut to the release date, but to its local time in Japan in today’s May 2019 issue of Shueisha’s V-Jump magazine in Japan.

The Dragon Ball Super “comicalization” began in June 2015, initially just ahead of the television series, and running both ahead and behind the series at various points. The manga runs monthly in Shueisha’s V-Jump magazine, with the series’ forty-sixth chapter coming today in the magazine’s May 2019 issue. Illustrated by “Toyotarō” (in all likelihood, a second pen-name used by Dragon Ball AF fan manga author and illustrator “Toyble”), the Dragon Ball Super manga covered the Battle of Gods re-telling, skipped the Resurrection ‘F’ re-telling, and “charged ahead” to the Champa arc, “speeding up the excitement of the TV anime even more”. Though the television series has completed its run, the manga continues onward, having recently entered its own original “Galactic Patrol Prisoner” arc. Viz is currently releasing free digital chapters of the series, and began their own collected print edition back in 2017. The fifth collected volume is due in English from Viz this coming May.

The Dragon Ball Super television series concluded in March 2018 with 131 total episodes. FUNimation owns the American distribution license for the series, with the English dub airing on Cartoon Network, and the home video release reaching its seventh box set this coming April.

The post Viz Posts “Dragon Ball Super” Manga Chapter 46 English Translation appeared first on Kanzenshuu.

Super Dragon Ball Heroes: World Mission Trailer Highlights Its Card Battle Gameplay – Siliconera

Super Secret Testing Grounds

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